How to set up an Xcode 9 Project to Be Ready for AdMob Step by Step Tutorial in iOS, Swift and Xcode

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Learn how to set up your Xcode project to be able to receive AdMob ads.

In the previous episode we have created all of our Unit IDs:

Now it’s time to lay the foundation in Xcode. To make things easier for you you can download the starter resources from here:

We will create a brand new Xcode project and than import some code snippets that will help us along the way. After that we will replace the Main.storyboard just to make things faster.

Finally we will install all the necessary frameworks via CocoaPods. If you want a refresher about CocoaPods you can find it here:

In the next episode we will finally get to show a banner ad: coming soon

xcode tutorial for beginners


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