Creating a Loading Screen – Zelda App (iOS, Xcode 9, Swift 4)

Video is ready, Click Here to View ×


Does your app have times when it is busy getting data or processing? Learn how to show a loading screen while your app is busy. In this Zelda app I add an animated loading screen that shows when the app is launched and goes away when it has finished populating the table view.

Playlist:

Patreon:

Facebook:

Code Blog:
Twitter:
GitHub:

xcode tutorial for beginners

coder

20 thoughts on “Creating a Loading Screen – Zelda App (iOS, Xcode 9, Swift 4)”

  1. Finally King is back and i am so happy 🙂 You are the best teacher ever! Awesome video though! And bdw to jump to definition use command plus right click instead of left click on mouse 🙂

  2. Fantastic video Mark – been a while. Learned a lot. Was actually looking for a way to do a nice shine (that did not look tacky!) for a fun app I've been working on. Good to have you back

Leave a Reply

Your email address will not be published. Required fields are marked *